In En Garde two players face off on the fencing piste. Designed by Reiner Knizia, the game captures the tactical feel of a fencing match. In Second Life, the players’ avatars become fencers, dodging forward and back, trying to find the perfect attack. With customizable HUDs, weapons, and game textures, you can make it fit in to any decor, from Caledonian steampunk to high-tech spaceport.
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